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DX11 MOVE CAMERA UP
Moves the specified camera upwards based on its current orientation (for example, if the
camera in question is rotated so that it is facing upside down, this function would move
it downwards).
DX11 MOVE CAMERA UP camera, distance
camera Dword The camera to move.
distance Float The distance to move the specified camera in world space. You may specify a negative distance to instead move the camera downwards.
This function does not return a value.
CAMERA Functions Menu
DX11 Function Categories
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